A little study after looking at the documentation on the sand in Journey, my favorite game of all time!
It's not quite there, but I'm happy how far I got in UE4. Feels like the hundredth time I'm trying to create it.
I'd love to make a proper environmental study of the architecture and everything, and show of the deformation in action as well, wind, etc. Try to tie something together, but this is all I've got for now!