I'm very happy to have been part of the super talented Environment Team at King. Everything you see here is part of a great deal of collaboration with not only other artists but each discipline had something to add.
I had a blast being responsible for taking Dino-Might! from concept to finished product! Planning, blocking out, lighting, asset creation, dressing and optimization. It was a great technical challenge to get as much leverage out of as few assets as possible due to it being a mobile-game. Not only is optimization very important, but also file-size, to make sure the download isn't too large.
Concept package by: Richard Partridge
Additional concepts and paint-overs by Nana Li
3D Environment Team:
Steven Tramacchi
Henric Montelius
Andra Dogaru
Paul Lamy de La Chapelle